
Starting on the diagrams for the fifth Fast Forward Labs report. This is a basic diagram of what Bayesian inference allows you to do.

Starting on the diagrams for the fifth Fast Forward Labs report. This is a basic diagram of what Bayesian inference allows you to do.

Gitbook manuals (such as this example from DuckDuckHack) have a nice clean display of information. The structure feels good.

Making some updates to the styling of the online report for the fifth Fast Forward Labs report.

More work on the cover for the FFL probabilistic programming report. I'm using data from our real estate prototype. The idea is that the back cover would be a scatter plot of the samples and the front cover a probability distribution for those samples.

First cover sketch for the Fast Forward Labs Probabilistic Programming report.

Got the probability by year line graph working in the real estate prototype. Now going to take a step back to look at the overall structure.

Continuing to work on making the graphs specific to probability mode in the real estate prototype.

Working on the probability view for the real estate prototype. Just finished getting the price filter working using d3 histogram binning. Interesting to try and decide on the best formats for the two different modes. They are similar in many ways but different in important ones.

More work on UI clean-up for the neighborhood focus view in the Real Estate prototype.

Continue the clean-up of the real estate prototype. Now working on cleaner and more self-contained graphs.

Got the filters mocked in to the real estate app, though they are not functioning yet.

Working on cleaning up the UI and making it clearer what the real estate prototype is actually showing you. Spent a long time on the price input and still not sure about it. But things are coming along.

This price input (in millions) is taking longer than anticipated, seems like it might come out nice, though.

Looking at the inputs from dat.GUI for control inspiration.
From: https://workshop.chromeexperiments.com/examples/gui/#1--Basic-Usage

Demonstration of smooth polygon transitions – super smooth.
From: http://bl.ocks.org/veltman/4d1413aa5fd3bb5af1a806c146870031

A good example of an interactive form that updates the outputs as you change the inputs.