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Friday, October 7th, 2016 at 2:59 PM

Starting on the diagrams for the fifth Fast Forward Labs report. This is a basic diagram of what Bayesian inference allows you to do.

Thursday, October 6th, 2016 at 6:40 PM

More work on the online report styling for the FF05 report.

Thursday, October 6th, 2016 at 3:34 PM
Inspiration

Gitbook manuals (such as this example from DuckDuckHack) have a nice clean display of information. The structure feels good.

From: https://docs.duckduckhack.com/

Thursday, October 6th, 2016 at 3:24 PM

Making some updates to the styling of the online report for the fifth Fast Forward Labs report.

Wednesday, October 5th, 2016 at 5:42 PM

More work on the cover for the FFL probabilistic programming report. I'm using data from our real estate prototype. The idea is that the back cover would be a scatter plot of the samples and the front cover a probability distribution for those samples.

Wednesday, October 5th, 2016 at 2:36 PM

First cover sketch for the Fast Forward Labs Probabilistic Programming report.

Wednesday, September 28th, 2016 at 11:18 AM

Got the probability by year line graph working in the real estate prototype. Now going to take a step back to look at the overall structure.

Tuesday, September 27th, 2016 at 3:55 PM

Continuing to work on making the graphs specific to probability mode in the real estate prototype.

Tuesday, September 27th, 2016 at 12:01 PM

Working on the probability view for the real estate prototype. Just finished getting the price filter working using d3 histogram binning. Interesting to try and decide on the best formats for the two different modes. They are similar in many ways but different in important ones.

Monday, September 26th, 2016 at 2:12 PM

More work on UI clean-up for the neighborhood focus view in the Real Estate prototype.

Sunday, September 25th, 2016 at 6:52 PM

Continue the clean-up of the real estate prototype. Now working on cleaner and more self-contained graphs.

Friday, September 23rd, 2016 at 4:47 PM

The filters on the real estate app list view work now.

Thursday, September 22nd, 2016 at 6:54 PM

Got the filters mocked in to the real estate app, though they are not functioning yet.

Thursday, September 22nd, 2016 at 4:31 PM

Working on cleaning up the UI and making it clearer what the real estate prototype is actually showing you. Spent a long time on the price input and still not sure about it. But things are coming along.

Thursday, September 22nd, 2016 at 12:06 PM

This price input (in millions) is taking longer than anticipated, seems like it might come out nice, though.

Wednesday, September 21st, 2016 at 6:15 PM
Inspiration

Looking at the inputs from dat.GUI for control inspiration.

From: https://workshop.chromeexperiments.com/examples/gui/#1--Basic-Usage

Wednesday, September 21st, 2016 at 11:29 AM
Inspiration

Demonstration of smooth polygon transitions – super smooth.

From: http://bl.ocks.org/veltman/4d1413aa5fd3bb5af1a806c146870031

Tuesday, September 20th, 2016 at 3:37 PM
Inspiration

A good example of an interactive form that updates the outputs as you change the inputs.

From: http://doriantaylor.com/the-hurrdurr-games

Tuesday, September 20th, 2016 at 1:53 PM

The real estate prototype now shows a graph of probability over time and a list of similar neighborhoods.

Friday, September 16th, 2016 at 4:47 PM

The probability distribution graph works, along with the neighborhood focus in the map view. Now working on getting a price over time graph working.

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