Grant Custer

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Work and inspiration in progress

Work ↓ Jan 18, 2021

Collage.

Work ↓ Jan 17, 2021

Working on Collage.

Work ↓ Jan 16, 2021

Lil terminal is back.

Work ↓ Jan 15, 2021

Decompressing from finishing one thing by starting another thing.

Work ↓ Jan 15, 2021

Fracture is an experimental image editor. Shatter and recombine images using a grid of viewports.

from https://fracture.constraint.systems

Work ↓ Jan 13, 2021

Window edits.

Inspiration ↓ Jan 12, 2021

Visual Programming Cortex - featuring lots of interesting experimental language examples.

from https://github.com/ivanreese/visual-programming-codex/blob/master/implementations.md

Work ↓ Jan 10, 2021

Switched to a new default test image.

Work ↓ Jan 10, 2021

Mobile debugging.

Work ↓ Jan 9, 2021

Well at least I left a comment that there might be a race condition where there turns out to be a race condition.

Work ↓ Jan 7, 2021

Workspace shot, working on mobile layout.

Inspiration ↓ Jan 3, 2021

Desert Crust series by Andrew Benson

from https://vimeo.com/showcase/7269489/video/433243441

Work ↓ Jan 1, 2021

Combine, move, shatter, shake.

Work ↓ Dec 31, 2020

Cameras.

Work ↓ Dec 30, 2020

Progress.

Work ↓ Dec 28, 2020

Rebuilding Fracture using Recoil for state management. (So far) it makes it a lot easier to have readouts of state (like position, camera) in their own component clear of the visualization components tree.

About

Grant Custer is a designer-programmer interested in alternative interfaces.

Feed is where I document work and inspiration in progress. It is built using Hugo with a private Node.js app for posting. There is an RSS feed.

You can see my experimental interface work at Constraint Systems. I also design and build prototypes for Cloudera Fast Forward. I’m happy to talk on Twitter, email: grantcuster at gmail dot com, or Mastodon. You can see a full list of projects on my Index.