Pixel-snapping is working.
Loading images on the infinite canvas.
Adding labels to a graph. Full workspace shot.
Timeseries graph in progress.
It's taken awhile, but I've now got an image loading into WebGL, with the ability to zoom, pan and draw a select box that is bounded by the edges.
New set-up. Featuring my first-ever PC build.
12 cover designs for Fast Forward Labs.
Notes from trying to understand 3D perspective projection.
Wall-mounted PC builds.
In the forest.
Texturing a cube.
Working on the interface for a texture cube diorama.
Grant Custer is a designer-programmer interested in alternative interfaces.
You can see my experimental interface work at Constraint Systems. I also design and build prototypes for Cloudera Fast Forward. I’m happy to talk on Twitter, email: grantcuster at gmail dot com, or Mastodon. You can see a full list of projects on my Index.