Making
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Wednesday, June 25th, 2025 at 3:58 PM
Transcribing

Prompting to transcribe and summarize my tabletop notes. Real question is where do I put these for single source of truth - I think a database, maybe I use the s3 image key as the id? That should be unique and could come in handy, thought it may also limit uses for non-s3 images...

Tuesday, June 24th, 2025 at 11:38 AM
Image Paint

New on constraint.systems: Image Paint

Image pixels are copied and pasted in the direction you click and drag. An attempt to make something tactile like paint, but that "goes with the grain" of its digital nature.

Friday, June 20th, 2025 at 3:09 PM

Image paint experiment coming into focus.

Wednesday, June 11th, 2025 at 7:33 PM
Workspace tour

I recorded a workspace tour https://www.youtube.com/watch?v=kRhAWA8zBa0. Featuring computers, cameras, and lots of storage bins.

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Tuesday, June 10th, 2025 at 3:02 PM
Layers

Starting to add layers to the scrape experiment.

Monday, June 9th, 2025 at 9:53 PM
More scrapes

Monday, June 9th, 2025 at 8:41 PM
Displacement

I got something more like a displacement effect working, but I don't like the feel of the kind of smooth circle erase versus the crunchiness of everything else. Think I'm going to cut it.

Monday, June 9th, 2025 at 8:58 AM
Spiral bug

Sunday, June 8th, 2025 at 11:35 AM
Rake

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Sunday, June 8th, 2025 at 9:51 AM
Pushing

Not quite the effect I'm after. But enjoying the stops along the way.

Sunday, June 8th, 2025 at 8:29 AM
Rotations

Saturday, June 7th, 2025 at 5:11 PM
Circle

Saturday, June 7th, 2025 at 3:46 PM
Rotation

I think this is actually on the right track.

Saturday, June 7th, 2025 at 3:28 PM
Rake directions

Friday, June 6th, 2025 at 8:59 PM
Rake

Friday, June 6th, 2025 at 5:51 PM
Sloth

Friday, May 30th, 2025 at 3:19 PM

More progress on the GIF player / frame downloader.

Monday, May 26th, 2025 at 1:53 PM
Niri with overview setup

Trying out overview mode with the Niri window manager.

Monday, May 26th, 2025 at 9:11 AM

Implemented rough cache in the GIF viewer, since GIFs mainly work by applying patches on top of the starting image. I run through the whole thing caching evenly spaced frames at the start, then use them as shortcut base when seeking to frames further in.

Sunday, May 25th, 2025 at 2:32 PM

Figuring out how to render a GIF frame-by-frame.

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