
Left to right.

Could probably do some pretty questionable data visualization with this.

Refactored and got area selection working. Though what area selection should do in a 3D-ish environment turns out to be a whole thing.

Got the freeform grid behavior going again. Last time it was in three.js to get nice zoom and pan, this time I'm sticking with the DOM.

Added a brush preview. Fortunately/unfortunately also got an idea for a new layout set-up that I'm probably going to pause this to try out.

Tri is an experimental image distorter. You can choose an image to render using a WebGL quad, adjust the texture and position coordinates to create different distortions, and save the result.

Refactored to get multiple dsts per src working along with resize.

Added a brush preview. Fortunately/unfortunately also got an idea for a new layout set-up that I'm probably going to pause this to try out.

The cover for Gunfighter Ballads by Marty Robbins. A red background with a somewhat crude cut-out of a cowboy drawing his gun. The text is to the right of the man, set big and raw.

A post for Good Room by Braulio Amado. A cutout of Fred Falke with an orange hue one-color effect.
From: https://twitter.com/furtherfield/status/656140469894819840