Some progress made. Highlighting helps show there is some structure to the hairball.
Some progress made. Highlighting helps show there is some structure to the hairball.
This is a bug, but graph nodes on top of the sidebar is a good aesthetic.
With Micha's help I got better results, but stepping back I think this was the wrong approach. Mostly because the distance between hues does not necessarily line up with what you perceive as a different hue. Which I kind of knew, but now I really understand the limits of.
Working on setting up a color scheme algorithm that gets me the 'most different' color each time I add a color. This is working for individual (hue, saturation, lightness) values within the ranges I set, but I guess because there is a periodicity to how I am setting each of those values it's not giving the results I hoped for. So I'm going to try and figure out a fix.
I added fake names and real TV shows to the collaborative filtering demo in progress.
Starting on a new demo with a pretty representative set of open browser tabs.
A nice post on procedural color schemes.
From: https://programmingdesignsystems.com/color/color-schemes
I finished and delivered my nephew's website birthday card a week or so ago. It was well received. Next year I feel like I'll try and make some sort of character rather than just letters, but this one took longer than I planned so I had to scope to a stopping point. I built all the letters out of points picked by hand.