
Image uploading is going to be the gnarliest part of this text editor. Checking out the new HTML dialog element as part of the process.

Image uploading is going to be the gnarliest part of this text editor. Checking out the new HTML dialog element as part of the process.

Progress on the CFFL blog post editor. React is a good library.

Because I couldn't resist any longer I am making a mini-CMS for the FFL blog.

The image glitch changes every time I toggle the visibility of the layer of the image.

I figured out I could use a clothespin and a zip-tie to hang my gloves, and my keyboard-on-the-wall got more friends (backpack, waist-bag, punching bag).

Lots of inspiring design on the Dow-Smith website. I'm especially feeling this menu that blurs depending on mouse position.

Planning to maybe make a sky clock with the average sky color from every 15 minutes with Micha's help.

I went down a weird (but fun) box-packing hole, trying to get a set number of squares (or near-squares) to completely fill a rectangle.
From: https://codepen.io/GrantCuster/pen/jYRgze?editors=0010

Fun and also well-scoped in terms of being interactive without overwhelming you with a bunch of config options.

"The NES has 2048 bytes of RAM. I snapshotted the RAM at each frame (60 fps) during 5 seconds of gameplay and plotted time series of the ones that changed at least once." – Michael Fogleman
From: https://twitter.com/FogleBird/status/954464508705234944