
Today I hemmed some curtains.

Planning to maybe make a sky clock with the average sky color from every 15 minutes with Micha's help.

I went down a weird (but fun) box-packing hole, trying to get a set number of squares (or near-squares) to completely fill a rectangle.
From: https://codepen.io/GrantCuster/pen/jYRgze?editors=0010

Fun and also well-scoped in terms of being interactive without overwhelming you with a bunch of config options.

"The NES has 2048 bytes of RAM. I snapshotted the RAM at each frame (60 fps) during 5 seconds of gameplay and plotted time series of the ones that changed at least once." – Michael Fogleman
From: https://twitter.com/FogleBird/status/954464508705234944

Relatively happy with the left side styling. Starting to dig into the right side. Trying a dark mode-ish theme.

For the customer view side, I'm trying to evoke the homey feeling of the recommended section of a local bookstore. Not there yet.

Nearing feature-completeness on the recommendation prototype. I've held off on doing any extensive style work on this one longer than usual -- counting on that to-be-implemented style to tie things together at the end.

Evidently in Ganbare Dunk Heroes each side had three baskets you could shoot at. An impressively weird variation on the game of basketball.
via https://www.giantbomb.com/articles/colin-spacetwinks-top-10-games-of-2017/1100-5670/