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Today I hemmed some curtains.


Planning to maybe make a sky clock with the average sky color from every 15 minutes with Micha's help.

From: https://codepen.io/GrantCuster/full/XVwPeG/


Making very scientific report figures.


I went down a weird (but fun) box-packing hole, trying to get a set number of squares (or near-squares) to completely fill a rectangle.

From: https://codepen.io/GrantCuster/pen/jYRgze?editors=0010


Making figures for the recommendation report.

Inspiration

Fun and also well-scoped in terms of being interactive without overwhelming you with a bunch of config options.

From: http://www.galaxykate.com/apps/jazzcomposition/

Inspiration

"The NES has 2048 bytes of RAM. I snapshotted the RAM at each frame (60 fps) during 5 seconds of gameplay and plotted time series of the ones that changed at least once." – Michael Fogleman

From: https://twitter.com/FogleBird/status/954464508705234944


More cover possibilities. These might make less technical sense but I like them better.


A cover possibility.


Making recommendation figures.

Inspiration

ASCII animation.

From: https://ertdfgcvb.xyz/


Relatively happy with the left side styling. Starting to dig into the right side. Trying a dark mode-ish theme.


Deep into styling now. I think I will cut back the category colors on the left side.


For the customer view side, I'm trying to evoke the homey feeling of the recommended section of a local bookstore. Not there yet.


A last shot of the recommendation prototype before styling begins in earnest.


Figuring out the right interface for adding custom descriptions.


Nearing feature-completeness on the recommendation prototype. I've held off on doing any extensive style work on this one longer than usual -- counting on that to-be-implemented style to tie things together at the end.

Inspiration

User interface design.

via https://twitter.com/ben_304/status/947118897781547008


I'm trying out Airtable by categorizing all of the clothes I own.

From: https://airtable.com/

Inspiration

Evidently in Ganbare Dunk Heroes each side had three baskets you could shoot at. An impressively weird variation on the game of basketball.

via https://www.giantbomb.com/articles/colin-spacetwinks-top-10-games-of-2017/1100-5670/