
Returning to the game/terrain experiments. These rows are eventually going to be people walking. I want to experiment with how to do collision detection. The next step is just to get one of the potential colliders to wait while the other passes.

Returning to the game/terrain experiments. These rows are eventually going to be people walking. I want to experiment with how to do collision detection. The next step is just to get one of the potential colliders to wait while the other passes.

I got the terrain and people (black squares) generating. The people respect the walls but not the terrain.

I started on my "The City and the City" game (or more likely just terrain generation experiment) tonight.
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Still lots of placeholder text but I'm feeling pretty good about this homepage layout.

Team page possibilities. CSS pixel art filters from http://kevan.org/wikitext/.

The wonky perspective on the jaws is perfect.
From: https://twitter.com/jennschiffer/status/893484607584092161

What is even happening.
From: https://archive.org/details/mac_Lamprey_Systems via https://twitter.com/tinysubversions/status/892576355317014528

I like this photo illustration style.
From: https://www.theatlantic.com/technology/archive/2017/07/musk-vs-zuck/535077/