Making
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Sunday, January 8th, 2023 at 4:08 PM

Unsuccessful parrot collapse so far.

Sunday, January 1st, 2023 at 9:47 PM

Figuring out the rules. I'd like these to be more continuous, could clean up in a second pass, but it maybe I just need better first-pass combo rules...

Saturday, December 31st, 2022 at 11:42 PM

Only clearing and regenerating neighbors on draw.

Saturday, December 31st, 2022 at 10:56 PM

Reworked the rules so I don't have to write so much by hand. Now with t-tiles and some different regen strategies.

Saturday, December 31st, 2022 at 6:46 PM

Rects mostly working, I wonder if layering a few of these with different tilesets will end up being the way to go.

Saturday, December 31st, 2022 at 6:05 PM

Pipe dream

Thursday, December 29th, 2022 at 2:59 PM

I made a video about my AwesomeWM config and workflows. From: https://www.youtube.com/watch?v=3nseth86JLA

Tuesday, December 27th, 2022 at 7:04 PM

Wave function collapse

Saturday, December 3rd, 2022 at 11:34 PM

Blocks

Saturday, November 26th, 2022 at 3:14 PM

Image spreadsheet experiments.

Thursday, November 24th, 2022 at 1:42 PM

Begin again.

Sunday, November 20th, 2022 at 2:29 PM

Working on live edit text fonts.

Sunday, November 6th, 2022 at 10:49 PM

Experimenting with limited color palettes as a way to make disparate images feel like they belong together.

Friday, October 28th, 2022 at 3:56 PM

source and destination

Friday, October 28th, 2022 at 10:34 AM

Left to right.

Tuesday, October 25th, 2022 at 8:50 AM

Figuring it out.

Saturday, October 22nd, 2022 at 9:39 AM

Experimenting with choosing brush source by proximity.

Friday, October 21st, 2022 at 9:09 PM

Panels.

Friday, October 21st, 2022 at 12:13 PM

Zoom zoom.

Thursday, October 20th, 2022 at 11:32 AM

Added a brush preview. Fortunately/unfortunately also got an idea for a new layout set-up that I'm probably going to pause this to try out.

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