Making
709 posts
Page
of 36
Sunday, January 10th, 2021 at 6:19 PM

Switched to a new default test image.

Sunday, January 10th, 2021 at 12:13 AM

Mobile debugging.

Saturday, January 9th, 2021 at 12:10 AM

Well at least I left a comment that there might be a race condition where there turns out to be a race condition.

Thursday, January 7th, 2021 at 7:47 PM

Workspace shot, working on mobile layout.

Friday, January 1st, 2021 at 7:48 PM

Combine, move, shatter, shake.

Wednesday, December 30th, 2020 at 10:01 PM

Cameras.

Wednesday, December 30th, 2020 at 6:17 PM

Progress.

Monday, December 28th, 2020 at 5:59 PM

Rebuilding Fracture using Recoil for state management. (So far) it makes it a lot easier to have readouts of state (like position, camera) in their own component clear of the visualization components tree.

Saturday, December 26th, 2020 at 1:03 PM

Trying out Recoil for state management. Time travel for almost free is nice.

From: https://recoiljs.org/

Wednesday, December 23rd, 2020 at 3:41 PM

I made the Constraint Systems index page more brutalist.

From: https://constraint.systems

Monday, December 21st, 2020 at 6:37 PM

End of day workspace shot. Working on an image editor where you manipulate a grid of viewports. Currently named Fracture.

Monday, December 21st, 2020 at 12:09 PM

White square fracture.

Thursday, December 17th, 2020 at 8:28 PM

Keyboard composition.

Thursday, December 17th, 2020 at 7:16 PM

Trying out Spacemacs.

Thursday, December 10th, 2020 at 12:25 PM

Workspace dark mode.

Saturday, December 5th, 2020 at 8:33 PM

Testing absolute and relative centering, shuffling, and zoom.

Friday, December 4th, 2020 at 10:00 PM

I re-simplified the Constraint Systems index page. There are 18 of them now!

From: https://constraint.systems

Thursday, December 3rd, 2020 at 11:55 AM

Divide and shatter.

Wednesday, December 2nd, 2020 at 12:09 PM

Composition.

Tuesday, December 1st, 2020 at 6:15 PM

Viewports.

Page
of 36