Figuring out webGL.
From: https://webglfundamentals.org/webgl/lessons/webgl-3d-textures.html
Tile - layout images using a tiling tree layout. Move, split, and resize images using keyboard controls.
Working on a new layout for the Constraint Systems index page.
Sift - slice an image into multiple layers. You can then offset the slices to create interference patterns and pseudo-3D effects
Sift is an experimental image editor that slices an image into layers. You can offset the layers to produce interference patterns and pseudo-3D effects. It uses an additive blending mode and pixel-based light splitting algorithm.
Starting a vacation project. Using three.js for the first time in a while.