Graph?
It's taken awhile, but I've now got an image loading into WebGL, with the ability to zoom, pan and draw a select box that is bounded by the edges.
New set-up. Featuring my first-ever PC build.
12 cover designs for Fast Forward Labs.
Notes from trying to understand 3D perspective projection.
In the forest.
Texturing a cube.
Working on the interface for a texture cube diorama.
Modeling.
Photo cube.
Cube with face culling.
My current set-up and some of the thinking behind it.
A photo of the current set-up.
Inside the cube.
More screen config.
Textures and cube.
Akira cube.
I got the basic mechanics of a 2D grid drawing app working in WebGL (using Regl!). I think I just convinced myself I'm going to pause this and try something actually 3D, though.
Figuring out WebGL line-chart zoom.
Doing some WebGL line tests.
Figuring out triangle bevel line joins.