Texturing a cube.
Working on the interface for a texture cube diorama.
Modeling.
Photo cube.
Cube with face culling.
My current set-up and some of the thinking behind it.
A photo of the current set-up.
Inside the cube.
More screen config.
Textures and cube.
Akira cube.
I got the basic mechanics of a 2D grid drawing app working in WebGL (using Regl!). I think I just convinced myself I'm going to pause this and try something actually 3D, though.
Figuring out WebGL line-chart zoom.
Doing some WebGL line tests.
Figuring out triangle bevel line joins.
WebGL line of triangles + text texture.
New screen config.
Exploring webgl TRIANGLE_STRIP and textures.
Working on drawing lines in WebGL (this is not a line).
New set-up.
WebGL points.