Apple II font canvas editor drawing from image.
Typography in 8 bits: System fonts
From: https://damieng.com/blog/2011/02/20/typography-in-8-bits-system-fonts
I don't fully understand this technique/thread, but it is giving me ideas.
Trying to get a font set-up where each letter falls exactly with an 8x24-sized cell.
Collapse - collapse an image into itself using ranked superpixels.
Using a distance field to collapse the pixels to the center -- looks like I've got a bug.
Res - selectively pixelate an image using a compression algorithm and let me know how it turns out.
Split into 16x16 tiles, sort by complexity, preserve most complex 1/8, reduce less complex tiles to average-color, further reduce to four-color palette -- there's something here but I'm not there yet.
I wanted to calculate entropy per 16x16 tile in this image. Someone suggested just using compression size as a proxy. So I used canvas toDataURL() and counted the characters. It works!