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Thread by @helvetica on how genre conventions are a shortcut for the cognitive load of game rules. And why that hinders movement towards new, less toxic conventions. From: https://twitter.com/helvetica/status/1274450330726645762


Jennifer Jacobs on work as a “series of productive failures” (in her case trying to mash programming and drawing together). From: https://futureofcoding.org/episodes/048


Figuring out sprite animation, maybe.


MakeSpace - I love the attention to the expressive possibilities of spatial arrangement in this project. From: https://makespace.fun/


Figuring out how to run hugo and a node app for creating posts on the same server.


Cropping gifs with gifsicle CLI + xzoom.


Fraidycat is delightful so far. From: https://fraidyc.at/


Working on an interactive shell script helper for creating the frontmatter on new hugo posts.


Diagrams and asemic language by Ariel Gonzalez Losada. Asemic writing is a wordless open semantic form of writing. From: https://www.flickr.com/photos/99778654@N05/ via https://twitter.com/derekbeaulieu/status/1272267885541330944


Span gradient theme.


Refactored Span, got most of the functionality working again now.


Adding connectors and possibly different display themes to the Span layout editor.


This is probably not a sustainable color scheme. But it has been fun to try.


Working on a terminal color scheme.

via https://lospec.com/palette-list/greyt-bit


Trying out dwm.


From: https://merveilles.town/@neauoire/104222030836626520


Why Kakoune — The quest for a better code editor

From: https://kakoune.org/why-kakoune/why-kakoune.html


Working out the labeling scheme.


Figuring this layout out.


Still working on refactoring and finishing up Span.