
Collapse spiral (with bugs).

Res - selectively pixelate an image using a compression algorithm and let me know how it turns out.
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Split into 16x16 tiles, sort by complexity, preserve most complex 1/8, reduce less complex tiles to average-color, further reduce to four-color palette -- there's something here but I'm not there yet.

I wanted to calculate entropy per 16x16 tile in this image. Someone suggested just using compression size as a proxy. So I used canvas toDataURL() and counted the characters. It works!

Did some config work on my linux/i3wm/polybar config for the first time in a while. Happy with the custom pomodoro time in polybar. Still need to work on the icon spacing.

I wrote about the trade-offs involved in using Vim-style navigation for the https://constraint.systems projects.

Procedural forest growth by Matthew Plummer-Fernandez.
From: https://www.instagram.com/p/B89S7ueF-4e/?igshid=1w7slwjeidarm