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Leveled by complexity (compression size), grouped by flood fill, each group filled by average group background color.


Grouping via floodfill debug.


Outdoor workspace attempt.


The fuzzy edges of character encoding by @everestpipkin.

From: http://ifyoulived.org/fuzzy/


Another attempt at pixelating according to density.


Trying to figure out responsive pixelation. Haven't quite got my head around it yet.


Working on a D&D backstory.


Exploring the xBR filter (running it on things it is not intended for).

From: https://github.com/carlosascari/2xBR-Filter


I finished (for now) the gruvbox-themed CSS edits of the firefox toolbars.


Getting back into customizing Firefox with userChrome.css.


Lewitt chess from Chesses 2 by @pippinbarr.

From: https://pippinbarr.github.io/chesses2/


Akira split compress test.


Image treemap compression.


Lots of interesting interaction ideas in this cocktail site by @tmcw.

From: https://oldfashioned.tech/


I made myself an index.

From: http://index.grantcuster.com


Not really sure where this is going.


Apple II font canvas editor drawing from image.


Typography in 8 bits: System fonts

From: https://damieng.com/blog/2011/02/20/typography-in-8-bits-system-fonts


Back to font and text editor work.

From: https://rmocci.itch.io/dogica


I don't fully understand this technique/thread, but it is giving me ideas.