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Tuesday, October 29th, 2024 at 6:58 PM
Work

Hand range testHand range test

Experimenting with mediapipe hand-tracking for value adjustments.

Sunday, October 13th, 2024 at 5:56 AM
Fight Club Masks

Experimenting with running a modified version of Masks on movies (Fight Club).

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Wednesday, October 9th, 2024 at 2:45 PM
Masks

Me recording my face using masksMe recording my face using masks

Masks - Collage faces using your webcam.

Dev notes

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Sunday, October 6th, 2024 at 2:17 PM

Working om masksWorking om masks

Tuesday, October 1st, 2024 at 5:15 AM
Decomposition and Cards

I want to think more about some connected ideas. Silicon Jungle's prototypes where he is exploring breaking ideas into cards, I think called lenses, that can then be further explored.

Linus Lee's talk about using LLMs as a microscope for thoughts.

Some work experiments where we've been using LLMs to break scenes down into parts, then applying a transformation to one of those parts.

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Saturday, September 28th, 2024 at 4:08 PM
String computer storage

New desk experiments - stashing a beheaded desktop below the desk with string loops.

Bottom view - laptop body tied to the underside of the deskBottom view - laptop body tied to the underside of the desk

Top view - strings coming out of drilled holesTop view - strings coming out of drilled holes

Monday, September 23rd, 2024 at 1:39 PM
Wide desk

New desk setup as of this weekendNew desk setup as of this weekend

Process

Materials, with extra for laterMaterials, with extra for later

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Thursday, September 19th, 2024 at 5:16 AM

Thinking a lot lately about making a comfortable environment for myself. Both in real space and digital space.

In real space I think about my desk setup. I think about nostalgic 90s photos of cozy computer setups.

In digital space I think about my neovim and terminal setup. After getting things pretty well setup I've kind of let them sit - and added a few things that never quite worked right. That cruft started to build up and now I'm starting to clean it out.

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Tuesday, September 17th, 2024 at 5:12 AM

Back on the train and in the glasses deck. Sitting next to a big coffee spill on the flor and a man slowly, methodically eating a sandwich.

I don't know if I'll actually publish this as a post, but I wanted to collect my thoughts by writing.

This morning I was thinking of buying a new kitchen knife and working on cooking a couple of dinners a week again. I'd like to find some sort of system for all of that that feels good.

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Monday, September 16th, 2024 at 3:39 AM
Raspberry Pi setup

I'm doing some more experimentation with raspberry pi's around the house. Working on a base ubuntu setup, that is pretty close to what I would do with ubuntu on any other computer.

Flashing

Install ubuntu-server through rpi-imager. Annoying rpi-imager doesn't work with sway, something about QT apps and security. I've been flashing from my work macbook so far. I'd like to get a better setup. I could do it from the command line with dd but I'm not sure how to replicate the settings presets that the imager has, which is especially nice for automatically connecting to wifi. Still, I should dig in and get this figured out.

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Sunday, September 15th, 2024 at 6:37 AM

Organizing a new quotes repo: https://github.com/grantcuster/quotes

pokemonsay hooked up to my quotes text filepokemonsay hooked up to my quotes text file

Thursday, September 12th, 2024 at 5:21 PM

Inspired by dynamicland to try some real world manipulation linked to digital objects. I'd guessed coarse color matching would be enough here - it may not be.

Red construction paper in real life moves sloth on computerRed construction paper in real life moves sloth on computer

Thursday, September 5th, 2024 at 1:26 PM
Wysywig brainstorm

Demo that has some promise where all data is in the image file. Sources on the left, canvas layout on the top right. Data encoded as image pixels on the bottom right.

But I'm not excited to jump back into it lately so I need to figure something out.

I think it gets more interesting when I have the three ways of working with the images.

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Thursday, September 5th, 2024 at 1:13 PM
Hand landmark ideas

Brainstorming on the train. Laying out the pieces.

I can use mediapipe hand landmark. I know the positions of the fingers. I'll use pointer finger as cursor, if they have two hands up I can use both of them...

I can use pointer and thumb pincer as click. I can normalize distance based on lower knuckle thumb distance probably. Click and drag works with that motion too, although maybe it's a shame you can't just point and drag - maybe also some ability to toggle based on the other hand.

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Tuesday, September 3rd, 2024 at 5:37 AM
glasses edition

The elements: mini PC, AR glasses, portable battery, bluetooth keyboardThe elements: mini PC, AR glasses, portable battery, bluetooth keyboard

Simulation of POV from the porch. A floating window over the world.Simulation of POV from the porch. A floating window over the world.

After trying out a DIY deck version, I've redone my cyberdeck experiment using AR glasses. It's not perfect but I've been using it pretty consistently on subway commutes and porch nights.

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Monday, September 2nd, 2024 at 3:57 PM
The model makers

Some of the most interesting responses I saw to Ted Chiang's piece:

Mat Dryhurst tweet:

The easy unlock re the cyclical AI art culture war that will seem obvious in retrospect is that the people creating models are artists

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Sunday, September 1st, 2024 at 5:16 PM
CSS Zoom

Redid CSS zoom method again. Hopefully a base to build on for future projects at https://github.com/GrantCuster/zoom

Zooming in on the slothZooming in on the sloth

Sunday, September 1st, 2024 at 7:06 AM
Ted Chiang: Why AI isn't going to make art

More response writing! Here we go. Same rules, don't summarize, pick out what's interesting to me even if it leaves a bunch of other stuff out.

First his definition:

art is something that results from making a lot of choices.

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Saturday, August 31st, 2024 at 5:48 PM

Source, output, data. More wyswig work.

Saturday, August 31st, 2024 at 4:42 PM
Future of Coding: Moving Beyond Syntax

I'd like to get into the habit of using this blog to write down responses and appreciations of things. So let's do that:

I've been listening to the "Moving Beyond Syntax" episode from Future of Coding over the past couple days. Overall I've just really been enjoying Future of Coding episodes as a break from AI hype. As a reminder of all the interesting things there are still to do in programming as programming.

I also think the addition of Lu has been great. Now (and especially in this episode) there are three distinct points of view from Lu, Ivan and Jimmy, that bounce off and contrast with each other. I think sometimes I get stuck wanting to know / cover everything, and listening and enjoying the back-and-forth is a good reminder that it's good to be coming from a perspective. That you're part of a larger conversation and you don't have to cover every angle yourself. A good thing for me to write about is what angle I am coming from these days.

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