
Checking out luminous corridor.

New workspace set-up. Includes a plastic table covered in paper for notes. We'll see how it goes.

I got the basics of the eloquent javascript game tutorial working, but now I'm discouraged because I don't feel like I have a good handle on how everything is fitting together and how to expand. I think I am now going to return to a more functional (or at least Redux inspired) programming style and try and build up to the same point.

This is a good looking key font and a great concept for exploring browser habits (personal keylogging).
From: https://twitter.com/mwichary/status/898656890237759489

Eloquent Javascript has a guide for making a text-based simulation world and ecosystem. This should be very helpful for thinking about how to organize the code in my experiments.

I got the people (dots) to step back and say excuse me. I think this was a good exercise in running into a bunch of the ways collision detection is not easy. I'll probably do some research on how other people handle it now.

This is not really how I expected this collision detection/avoidance to feel, but it does technically satisfy the conditions I programmed.

They don't collide now, but they don't continue to move either.

Returning to the game/terrain experiments. These rows are eventually going to be people walking. I want to experiment with how to do collision detection. The next step is just to get one of the potential colliders to wait while the other passes.

Got the squares to stop hanging around the edges and put this version up.