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Thursday, July 20th, 2017 at 11:03 PM

Taking some time to polish up the prototype ahead of its release to clients next week.

Monday, July 17th, 2017 at 2:18 PM
Inspiration

Good concept. Did not know it was called pareidolia.

From: https://twitter.com/chrisrodley/status/886985813682044928

Wednesday, July 12th, 2017 at 12:58 PM

Back in Indesign.

Tuesday, July 11th, 2017 at 2:55 PM
Inspiration

I wonder if I could do something interesting with this blue-yellow stylized lighting set-up.

From: https://twitter.com/FrostyPopCorps/status/884837082094419968

Sunday, July 9th, 2017 at 4:35 PM

All possible generated buttons.

Sunday, July 9th, 2017 at 3:19 PM

Testing out and thinking through this evolving button idea.

Friday, July 7th, 2017 at 12:19 PM
Inspiration

Lots of fun fake operating system aesthetic things in the Hypnospace Outlaw trailer.

From: https://jay-tholen.itch.io/hypnospace-outlaw

Thursday, July 6th, 2017 at 5:40 PM
Inspiration

This is a nice simple/utilitarian table of contents style.

From: https://jaredforsyth.com/2017/07/05/a-reason-react-tutorial/#14-reacting-to-events-and-changing-state

Thursday, July 6th, 2017 at 5:05 PM

I may be going a bit overboard with the 'thinking face' illustrations.

Thursday, July 6th, 2017 at 3:44 PM
Inspiration

A great Twitter thread on experimental web humor/art pieces by Jon Bois.

From: https://twitter.com/spacetwinks/status/882997806360932355

Thursday, July 6th, 2017 at 2:11 PM
Inspiration

Fair enough. From Bráulio Amado.

From: http://lbalbooks.tictail.com/product/lbal06-braulio-amado-graphic-standards-manual

Tuesday, July 4th, 2017 at 11:13 AM
Inspiration

An absurd work simulator.

From: https://t.co/hsmGoRvsEb via https://twitter.com/carolinesinders/status/882250115955793920

Monday, July 3rd, 2017 at 10:53 PM
Inspiration

Exciting to see the possibilities of using 3D space for creative work and memory.

From: https://youtu.be/Al0iYEgbWsI via https://twitter.com/doingitwrong/status/881910145999097857

Monday, July 3rd, 2017 at 4:12 PM
Inspiration

Lots of interesting points in these slides on game simulation design from Molleindustria. More and more, I feel like I want to experiment with creating simulation games, there's lots of good material in here about why that might be and how to do it ethically. I especially like the idea that game design can be the point in itself, because it reveals all games as designed.

From: http://molleindustria.org/GamesForCities/ via https://twitter.com/radiatoryang/status/881935749888835584

Monday, July 3rd, 2017 at 11:44 AM

Final (I hope) interpretability cover draft.

Monday, July 3rd, 2017 at 11:40 AM
Inspiration

I'm interested in how interfaces for procedural generation in games will relate to the interfaces we build for machine learning products. The visualizing of lots of slightly different options seems important for both. I'd also like to think more about why they are so closely connected.

From: https://twitter.com/mtrc/status/881893652288688129

Sunday, July 2nd, 2017 at 7:11 PM

Dat.gui for cover generation in progress.

Sunday, July 2nd, 2017 at 3:34 PM

I got dat.gui working with React.

Saturday, July 1st, 2017 at 6:08 PM

I made an alternate view for these posts.

From: http://feed.grantcuster.com/feed_archive

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