Taking some time to polish up the prototype ahead of its release to clients next week.
Taking some time to polish up the prototype ahead of its release to clients next week.
Neon Genesis Evangelion computer displays.
From: http://isayidontknowright.tumblr.com/post/163091049550/enrique262-computer-displays-neon-genesis via https://twitter.com/ChappellTracker/status/887329411158159362
Good concept. Did not know it was called pareidolia.
From: https://twitter.com/chrisrodley/status/886985813682044928
I wonder if I could do something interesting with this blue-yellow stylized lighting set-up.
From: https://twitter.com/FrostyPopCorps/status/884837082094419968
Lots of fun fake operating system aesthetic things in the Hypnospace Outlaw trailer.
This is a nice simple/utilitarian table of contents style.
I may be going a bit overboard with the 'thinking face' illustrations.
A great Twitter thread on experimental web humor/art pieces by Jon Bois.
From: https://twitter.com/spacetwinks/status/882997806360932355
Fair enough. From Bráulio Amado.
From: http://lbalbooks.tictail.com/product/lbal06-braulio-amado-graphic-standards-manual
An absurd work simulator.
From: https://t.co/hsmGoRvsEb via https://twitter.com/carolinesinders/status/882250115955793920
Exciting to see the possibilities of using 3D space for creative work and memory.
From: https://youtu.be/Al0iYEgbWsI via https://twitter.com/doingitwrong/status/881910145999097857
Lots of interesting points in these slides on game simulation design from Molleindustria. More and more, I feel like I want to experiment with creating simulation games, there's lots of good material in here about why that might be and how to do it ethically. I especially like the idea that game design can be the point in itself, because it reveals all games as designed.
From: http://molleindustria.org/GamesForCities/ via https://twitter.com/radiatoryang/status/881935749888835584
I'm interested in how interfaces for procedural generation in games will relate to the interfaces we build for machine learning products. The visualizing of lots of slightly different options seems important for both. I'd also like to think more about why they are so closely connected.