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Making770 posts

Experimenting with choosing brush source by proximity.


Panels.


Zoom zoom.


Added a brush preview. Fortunately/unfortunately also got an idea for a new layout set-up that I'm probably going to pause this to try out.


Added a brush preview. Fortunately/unfortunately also got an idea for a new layout set-up that I'm probably going to pause this to try out.


Multiple samples.


Got the freeform grid behavior going again. Last time it was in three.js to get nice zoom and pan, this time I'm sticking with the DOM.


To build a prototype, you must first build a window manager (not really, but I guess this time).


Connecting.


More drag experiments.


New feed site is up. Moved from hugo and a node server for posting to a next.js app backed by an actual database.


Experimenting with user-defined drag behaviors.


How to make spacing and appearance fully customizable while also making sure direct manipulation of things like size and position stay functional? AND hopefully avoid introducing "modes"?


We've got nesting.


Starting to figure out drop zones with dnd-kit.


Nice little boxes in a grid (the necessary foundation for something weirder).


Trying out style paint for components, piggybacking off Tailwind.


CSS Paint - paint using brushes defined in CSS.

https://css-paint.constraint.systems


CSS painting a dog


Getting closer on the CSS Paint design. Dropped the retro theme for now.