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Tile - layout images using a tiling tree layout. Move, split, and resize images using keyboard controls.

From: https://tile.constraint.systems/

Tile: release notes

Tile is an experimental image editor that lets you layout images using a tiling tree layout. You can move, split, and resize images using keyboard controls.

Motivation

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Making a tiling window browser within the browser, maybe.


Fish tile.


Split and multiply.


Responsive design debug.


Working on a new layout for the Constraint Systems index page.


Tree layout and image-fill contain.


Back to tiling.


Sift - slice an image into multiple layers. You can then offset the slices to create interference patterns and pseudo-3D effects

From: https://sift.constraint.systems

Sift: release notes

Sift is an experimental image editor that slices an image into layers. You can offset the layers to produce interference patterns and pseudo-3D effects. It uses an additive blending mode and pixel-based light splitting algorithm.

Origins

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Slippy.


Starting a vacation project. Using three.js for the first time in a while.


Working on a command history view for the tiling app.


Added multiple image handling and image swapping.


TIle collage. Tree collage?


After a long battle, I think my tile tree movement is finally free of crashing bugs.


Following a tip from @atav1k, I now have red-themed Firefox where I can access Twitter, and gruvbox-themed Firefox developer edition where I cannot.


Tile debug screens.


The set-up update.