
Needs some cleanup, but having fun.

I got the basics of vector embedding retrieval working for my tabletop notes. Thinking about a more intensely minimal interface that really is image only.

Doing some experiments with my overhead camera setup and the work-in-progress sampler app. Not sure where it's headed but I do like moving between physical and digital arrangement.

I have this vague idea of using image blocks as 'light sources' that cast low-resolution light based off their content into the surrounding canvas. Haven't figured out the system yet though.



Experimenting with recording timelapses. Niri has this neat dynamic cast target feature, though right now it's triggered by a hot key and i kept forgetting to switch it.

Capture the difference between two moments in time at https://ghost.constraint.systems/
I tested out my Sampler prototype by converting highlights on a printout into a digital collage and recorded a video documenting the process.
The setup
The result

Experimenting with putting controls and info on the canvas - with some reciprocal scaling to make it more readable. Needs some more finesse but interesting so far.
Different keys to peel off snapshots or videos. Trying to think of the least obtrusive but clear way to show mark what is a video vs what is an image.
