
Exploring webgl TRIANGLE_STRIP and textures.

Tri is an experimental image distorter. You can choose an image to render using a WebGL quad, adjust the texture and position coordinates to create different distortions, and save the result.

I'm going to make the WebGL texture explorer/debugger a little app.

"WebGL is only a rasterization API." That... actually helps.
From: https://webglfundamentals.org/webgl/lessons/webgl-fundamentals.html

Tile - layout images using a tiling tree layout. Move, split, and resize images using keyboard controls.

Why the #wasmsummit website isn't written in wasm - talk by Ashley Williams. This is one of the best, most concrete examples I've seen of thinking through the political and philosophical implications of a specific language/approach.